Drive out the domains, bounded contexts and services of a system to reveal vertical slices, trouble spots and starting points for rearchitecting the system
1 - 2 hours; multiple runs may be needed
Business stakeholders, business analysts, executives, developers, architects, team leads, domain experts, core team
Explain the goal of Event Storming to the group. Project the image below if necessary. Identify a legend to include a description for events, bounded contexts, services, and pain points. Draw out a legend for all the stickies and explain basic Domain Driven Design (DDD) terms.
Define “domain event” for the group:
Have the group “storm the business” process by writing a series of domain events on orange sticky notes, one per note.
Place the domain events on the wall in time order from left to right
As you go through the storming session, you will uncover different aspects of the existing business process. Capture them as follows:
After all the events are posted, pair with the domain experts to post a locally ordered sequence of events and enforce a timeline. Crowdsource feedback as you go.
Crowdsourced feedback may uncover missing elements. Add more stickies as needed.
With the timeline enforced, look for bounded contexts (aka “domain aggregates”). Find groupings of events to see what they are acting on and transferring to the next part. Identify pivotal events that indicate a transition across subdomains.
Usually you’ll see a big group followed by fewer stickies then a larger group of stickies to indicate the transfer to a new bounded context. Look for vertical swim lanes of events that may indicate bounded contexts or business capabilities.
If you want to start bounding models with less permanence use stickies to mark general areas and withhold drawing boundaries with permanent markers until your confidence justifies it.
You can also crowd-source identification of the nouns present on the event-storming board and place them to the side. Clumping these nouns together into related trees of data can help you form your aggregates.
These event clumps or common groupings give us our notional service candidates (actors or aggregates depending on how rigid the team is with DDD definitions) These will be used during the Boris exercise.
Optional: Identify the various views that your users will need to carry out their actions, and important roles for various users. Use bright yellow stickies to identify user roles or personas. Enrich the event storming with incremental notations using stickies for user roles, personas, money, or whatever is important in the domain.
At the conclusion, be sure to take a lot of pictures so you can capture the output for later use
You know you’ve finished when you have:
Event Storming is a group exercise to scientifically explore the domains and problem areas of a monolithic application. The most concise description of the process of event storming comes from Vaughn Vernon’s Domain-Driven Design Distilled book and the color around the process inspired from Alberto Brandolini’s book Event Storming has been improved on by VMware.
Event Storming is a technique used to visualize complex systems and processes. This could range from monoliths to value streams. Event Storming – inspired from gamestorming – is a technique for harnessing and capturing the information captured in a group’s minds. It surfaces conflicts and different perspectives of a complex system and bubbles up the top constraints and problem spots. As an event storming facilitator you have one job - create a safe environment for the exchange and output of ideas and data. The job is 50% technical facilitation and 50% soft people facilitation where you are reading body language. A single facilitator can typically orchestrate groups of 15-20. For a group of 30 or more you need two facilitators.
Event Storming is usually conducted in two phases. A high level event storm to identify the domains and then a subsequent ES into a top constraint - the core domain.
The implementation of Event Storming is stickies. In its simplest form Event Storming is basically a facilitated group story telling. The stickies represent domain events - or things that happened in the past. The trouble spots are identified by red stickies. The color of the stickies does not matter. What does matter is that you start simple and then add the notation incrementally. Start simple and then add the information in layers. Event Storming can serve many goals - break down a monolith into constituent bounded contexts, create a value stream - as a way to onboard employees, etc.
There is no ONE correct style of Event Storming. Every session is different from another based on the desired goals and outcomes. So don’t worry about getting it right- just do it and roll your own style. Multiple iterations of this activity may be needed a varying levels of abstraction to realize the outcomes needed
An Event Storming is only successful if the right people are involved. This is a mix of business domain experts, customer executives, stakeholders, business analysts, software developers, architects, testers, and folks who support the product in production. Subject matter experts, product owners and developers that knows and understands the application domain. This process enables cross perspective conversation throughout the team as well as a standard definition of the terms used by both technical and non-technical team members.
Running a Cinderella exercise prior to Event Storming can be a great ice-breaker! This exercise maps out the story of Cinderella. The PM will choose a start and end point and ask participants to scribe events that happened in the movie. Afterwards, storytelling will confirm everyone’s recollection of the movie. This exercise provides the team with a safe environment to learn about Event Storming without getting into the actual exercise.
Event Storming is an activity within the Swift Method.
None at the moment
Motivation for the Event Storming exercise:
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers by Dave Gray, Sunni Brown, and James Macanufo
Children’s book-style big picture presentation on Event Storming:
Event Storming: Games Are Not Just for Kids
Domain Driven Design (DDD) - provides the theoretical underpinnings of decomposing monoliths. Domain-Driven Design Distilled by Vaughn Vernon is the perfect book to understand the science of DDD and how ES fits into the grander scheme of things - how do the ES artifacts translate into software design, architecture and an actual backlog.